Week #8–7125GFS CGI: Character Modelling

My focus for this week was Visual Communication so sadly I was unable to get much work done in the area of CGI: Character Modelling this week.

I still intend to retopologize the surface of my mesh but I understand that it will be a task and a half to do so along with the rigging that is required for the assessment due in week twelve (assessment #3). In addition to this I will need to go over the weekly material that I missed out on when I didn’t make it to class on Monday (Week 9).

Now that I have completed assessment two for Visual Communication, I can more equally divide my time between the two subjects.

Before submitting the second assessment for CGI: Character Modelling, I had managed to do some work on retopologizing the body, arm, and part of the hand.I intend to resume work on the hand this week.

Aspiring graphic designer and 3D modeller. Graduate of Bond University. Avid Disney fan.